Peter Molyneux, creator of some popular titles such as Populous, Dungeon Keeper and Black & White just introduced a really interesting game concept.
Curiosity is a game where you have to go disarming a giant cube consisting of thousands of other cubes to discover the final secret.
As you go removing small cubes with your fingers you’ll be finding coins, and some improvements that will allow you to go digging better. As participants go removing cubes, they will discover new layers that hide many secrets.
Finally the last cube will be discovered by a single person that according to Molyneux will find something very special.
At the moment still take time for this to happen, but the fact is that curiosity is calling thousands of people who have started to dig inside the cube. Is it possible that Curiosity keeps their players entertained until the stretch?